Job type: Permanent
Job status: Full time

About Tripledot
We’re an independent mobile games studio based in Fitzrovia, London, founded by a team of veterans from some of the biggest names in games such as King, Peak Games, Facebook and Product Madness. Our thing is combining creativity and science, with a little business know-how, to make games that can be enjoyed by everyone. Our guiding principle is that when people love what they do, what they do will be loved by others.
The creative team is composed of experienced artists who are self-motivated and have the diverse range of skills required in such a small studio. We are passionate about our craft and work closely with the development team to make sure that this passion makes it into our games. We’re also all serial creators and are always working on one pet project or another.

About the Role
We are searching for a confident, enthusiastic Unity Technical Artist with a focus on Mobile Game development. This role covers a broad range of duties necessary to take a game from an idea and onto a device.
These include implementing robust and fluid UI in Unity’s UI system, implementing UI Animations and Particle Effects, maintaining consistent, clean project structure and helping the wider art team to implement their new designs and features into the engine.
You’ll be responsible for maintaining a high degree of polish and quality across all our games, ensuring that they look and feel fantastic. You will also have the opportunity to contribute to our evolving in-house technical pipeline, to ensure that making bigger games remains as effortless and enjoyable as playing them.
Do you approach game development with a sense of pride and craftsmanship? Do you strive for a clean, elegant and polished finish in everything you make? Are you always searching for a more effective way to do things? Do you tackle technical challenges head-on? If so, this is the role for you.

Core Abilities
● Professional expertise in the Unity engine, particularly its UI system
● The ability to write C# code where necessary. Editor scripting abilities are a bonus
● Experience of different architectural approaches to building a game in Unity from a Technical Art perspective
● A drive to solve problems in a thoughtful, elegant way
● The ability to clean up or edit art assets, and knowing when to do so
● Experience working and communicating closely with Developers
● Must be eligible to work in the UK & speak professional-level English

Applicants may be required to complete a short art test at home.

Applications should be sent to ​​ with the subject Application: Technical Artist (Unity)

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