Welcome to a new kind of mobile games studio.
An independent mobile games studio, founded by a team of industry veterans from some of the biggest names in mobile games such as King, Peak Games, Facebook and Product Madness. Our mission is to bring the knowledge and experience of a chart-topping mobile games company into a close-knit, collaborative environment
Our team drives projects together from conception to launch in an indie-style process combining creativity and data to make games that can be enjoyed by everyone. We are guided by the belief that when we love what we do, what we do will be loved by others.
Together, we create games we know our players will enjoy, from easy to pick up casual games to ground breaking innovative ones.
Tripledot was created back in 2017 when three friends decided to join forces and create a new kind of games studio. Bringing together their collective experience in company-building and game creation, the goal was to create fun, successful games for everyday gamers.
Since then, built on foundations of hard work, innovation and data, the company has grown to where it can carry out the vision of what Tripledot was meant to be, a powerful core team of the best and brightest who share a passion in designing games for everyone…
The Tripledot team is made up of incredible people with experience at some of the biggest companies in gaming. We are serial creators, always working on one pet project or another, and collaborate closely to bring those projects to life.
Here at Tripledot Studios we are building the Apollo program of games, finding the best of the best and empowering them to do what they do best. That’s the only way you reach the stars.
Chief Operating Officer
Before Tripledot, Akin was head of business operations & special projects at King Digital Entertainment. Prior to King, he spent nearly 5 years at Facebook, where he was the head of the games partnerships efforts in Europe, and was one of the people who launched the Facebook Audience Network. He holds an MBA from Harvard Business School, an MSc from Yale University, and a BS and MS in Electrical & Computer Engineering.
Chief Games Officer
Eyal is an accomplished game designer, producer and creative leader. With dozens of titles under his belt and years of experience managing studio operations. Prior to Tripledot Eyal was part of the founding team and the Creative Director of Product Madness as well as the founder of GameChanger NGO. He has a background in fine-arts and computers and holds a BA in Game Design from RMIT.
Chief Executive Officer
Lior is an experienced CEO, entrepreneur and investor. Prior to Tripledot, he co-founded and ran Product Madness, which was sold to Aristocrat Leisure and is one of the largest social gaming companies in the world. He holds an MBA from Stanford University as well as a BA in Computer Science, Accounting and an additional BA in Psychology.
Block puzzles meet sudoku in this addictive, brain-training game which is easy to pick up but hard to master. Clear rows, columns or squares to clear the board and earn points. Play casually for a relaxing experience or challenge yourself to unlock combos and streaks. Download and have a Woody good time on iOS and Android.
Challenge your vocabulary with this beautifully crafted word puzzle game. Hop across the globe finding the hidden words in each location. Compete against friends and countries. Available on iOS and coming soon to Android.
More games coming soon
We have been very busy working on a few more projects that we are extremely excited about. Stay tuned…
If you’re interested in being part of the team, take a look at our available positions, or get in touch with us at email@example.com
VP of PeopleLondon
Junior Data ScientistLondon
Senior Data ScientistLondon
Social Media ManagerLondon
Marketing Analyst – Graduate (User Acquisition)London
Marketing Analyst – Graduate (Monetisation)London
Marketing Analyst (User Acquisition)London
Marketing Analyst (Monetisation)London
"Tripledot Studios, a fast-growing London-based mobile game studio, raised $78 million in funding. That’s an extraordinary amount for a mobile game studio, and it’s a sign of the excitement around gaming." Read all press releases: VentureBeat BusinessWire UKTech.news...
"Like the Apollo Program brought the best and brightest to achieve amazing things, we are bringing exceptional people together to create extraordinary mobile games." Read the full article here:...
News of our $8 Million Seed Round was announced in Gamasutra.com "London and Minsk based mobile games studio Tripledot Studios today announced an $8 Million Seed Round led by Velo Partners. Forged by seasoned industry veterans from King, Facebook and Product...
We had a great time chatting with the people over at GameIndustry.Biz about the studio, our philosophy and a bit about the state of the market. "The mobile market is the most competitive sector of the industry; success is an intensely refined recipe of user...
We were really excited (and surprised!) to see Solitaire 95 mentioned on The Verge this week, in a feature on the nostalgic games played on the New York subway. If you want to travel back in time and pass time on your WiFi-less commute, check out Solitaire 95 on the...